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Official Rules & Regulations

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Edited Image 2017-07-03 07-18-15
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Angleball® Equipment can be used to play 101+ different sports, activities & workouts; for a complete list click here.  The three most popular varieties of Angleball play are below:

 

Non-Contact Rules: Great for physical education & young athletes 

     Non-contact Angleball is played between 2 teams. Team sizes and match duration varies depending on the group, tournament, or league.  

     1 point is scored by using the Angleball to directly hit and knock over the opponent’s target from any angle around it.

     The ball-carrier may not take a step while holding the Angleball, and must pass or shoot within 5 seconds of receiving the Angleball. No contact is allowed. 

     Each Standard should be surrounded by a 6-foot radius target-circle.  A defender may not be inside of their target-circle for longer than 5 seconds. The ball-carrier may not step foot inside the opposing team's target-circle. 

     Play always starts from inside a team's target-circle (sometimes called the crease). 

     A foul always gives a point to the opposing team.

     

Classic (Touch) Rules: Great for Responsible Athletes & School Competition 

     Classic Angleball is played between 2 teams. Team sizes and match duration varies depending on the group, tournament, or league.

     1 point is scored by using the Angleball to directly hit and knock over the opponent’s target from any angle around it.

     The ball-carrier can run with the ball, but if the ball-carrier is lightly tagged (above the waist & anywhere that would not be covered by a bathing suit), then s/he must pass the ball within 3 seconds and cannot shoot. If the ball-carrier is tagged while in the process of shooting, the shot is still valid. In absence of a referee, the tagger may count after making a tag, "one-one-thousand...two-one-thousand...three-one-thousand". 

     Each Standard should be surrounded by a 6-foot radius target-circle. The ball-carrier may not step foot in the opposing team's target-circle. A defender may not be in his or her target-circle for longer than 5 seconds or goal-tending is called and a point awarded to the opposing team; in absence of a referee, the offense may count off goal-tending, "one-one-thousand... two-one-thousand...three-one-thousand...four-one-thousand...five-one-thousand".  

     All contact beyond light tagging is a foul and automatic point for the opposing team. 

     Play starts with a “bounced ball” at center court / field. The referee will throw the ball at the ground so that it bounces straight up, and play does not start until the Angleball touches the ground. Athletes must remain outside of the 6’ radius center circle until the bounce.  

     Classic Angleball can be played full or half field. Half-field is played 360 degrees around a single target with a large "half field circle" surrounding the target (suggested at least 25' radius); turnovers must cross over the half field circle before beginning an attack. 

     

Championship (Contact) Rules: Great for Responsible, Skilled Athletes

     Championship Angleball is similar to Classic Angleball with a few exceptions, and with the purpose of promoting a style of play that optimizes strength, speed, endurance, precision, skill and teamwork.

     Championship Angleball is played between 2 teams. Team sizes and match duration varies depending on the group, tournament, or league.     

     1 point is scored by using the Angleball to directly hit and knock over the opponent’s target from any angle around it.

     The ball-carrier can run with the Angleball, but if the ball-carrier is tagged (above the waist, and nowhere that would be covered by a bathing suit), then s/he must be in the process of shooting or passing within 3 seconds. All contact must be made primarily with the hands, and only between an opponent's shoulders to waist, including the opponent's arms, hands and playball, and nowhere that would be covered by a bathing suit. In absence of a referee, the tagger can count after making a tag, "one-one-thousand...two-one-thousand...three-one-thousand". 

     Each Standard should be surrounded by a 9-foot radius target-circle. The ball-carrier may not shoot after last touching ground in a target-circle, and the defense may not be in a target-circle for longer than 5 seconds or goal-tending is called and a point awarded to the opposing team; in absence of a referee, the offense should count off goal-tending, "one-one-thousand... two-one-thousand...three-one-thousand...four-one-thousand...five-one-thousand".   

     If the Angleball bounces twice before touching a teammate or striking the target then it is considered a dropped-ball and it is a turnover. Play does not stop during a turnover; a turnover must be picked up within 5 seconds or it becomes a loose ball.    

     Angleball is about strength, speed, endurance, precision, skill and teamwork - not violence. Any action that could reasonably cause injury to the average athlete is a foul and automatic point for the fouled team including but not limited to striking, hitting, unbalancing a jumped "airborne" athlete, lifting an athlete off the ground and flying body contact. Stiff arms, blocking, pushing off, grabbing and wrapping the ball-carrier, and dragging down and restraining the ball-carrier is generally legal. Only the ball-carrier may be grabbed, wrapped and / or restrained, and only for the duration of their possession.     

     Play starts with a “bounced ball” at center court / field. The referee will throw the ball at the ground so that it bounces straight up, and play does not start until the Angleball touches the ground. Athletes must remain outside of the 6’ radius center circle until the bounce.  

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