Classic Angleball

Complete Rules


Let’s start with the basics.


Points are scored by directly hitting, and knocking over, the opponent’s targetball with the Angleball. But, if the ball-carrier is lightly tagged s/he must be in the process of passing within 3 seconds, and cannot shoot. Those are the basic rules! Now let’s look at the details.


Rule Details.


Team Sizes. 4 v 4. Coed if possible, with 2 girls & 2 guys per fielded team.  


Field Dimentions. For 4 v 4, standards are 50ft apart. Each standard is surrounded by a 10ft radius target circle. There should be at least 25 feet behind and on the side of each standard, for a total field dimension of 100 feet by 50 feet. These dimensions should be a minimum, and playing on a larger field is acceptable. The field should scale to match the number of players for recreational play. For competition play, a 5 foot radius circle should be at center court for the "bounce off".

To Start The Game For competition play, a referee should bounce the Angleball inside the 5' radius circle at center court; all athletes must be outside the circle until the "bounce"; after the bounce, athletes may rush the circle to gain possession. For recreational play, rock / paper / scissors is sufficient to determine starting possession.

Game Length. Played to 18 points. 


Scoring. The Angleball must strike the target directly, and knock it over, to count as a point. If the Angleball strikes the crown and target simultaneously it still counts as a point as long as the target falls down. If the Angleball hits only the pole or crown and causes the target to fall down, it is a turnover and play resets from within the target-circle of that standard. If an athlete knocks over his or her team’s own target, with the Angleball or by touching the standard, a score is awarded to the other team. 

After a Point the team that was scored on has possession from inside their target-circle. Play begins when the ball-carrier either steps both feet outside the target-circle, or passes the Angleball outside the target-circle. Other athletes can start play anywhere on the field other than in their opponent's target-circle. possession team has 30 seconds to begin play.

Tagging. After a tag the tagger should count out loud, “One one thousand, two one thousand, three one thousand”. If the ball-carrier is not in the act of throwing by the end of the count it is a turnover; for a turnover the Angleball must be dropped straight down, and it must be picked up within 5 seconds by the opposing team or it becomes a loose ball. Tags should be made with the full hand, not just the fingertips, to avoid uncertainty. Any pass after a tag must travel at least 5 feet to the receiver; no one is going to pull out a measuring tape, but hand-offs do not count as a pass. Tags cannot be made anywhere the would be covered by a bathing suit or on the head or neck.

The Target-Circle. A ball-carrier may never touch ground inside the opponent's target-circle. Other players may freely move across the target-circle, and defenders may block within the target-circle (as long as the Angleball is not on a downward arc); however, no defender may remain in the target-circle for longer than 5 seconds or a "goal-tending" penalty is called and a point is awarded to the opposing team. The Angleball cannot be blocked inside the target-circle if it is on a downward arc, but can be blocked if on a downward line thrown from above the target, for example, if the Angleball has been thrown by a jumping opponent. 

Foul results in +1 point. When a foul occurs, the fouled team is awarded a point, and play resets just as if the fouled team had scored. A foul is dangerous play, hard contact such as charging or unsportsmanlike conduct, and intentionally kicking the Angleball.


Ejections. A player can be ejected from the game and / or tournament, even after a first foul, if the foul was done to intentionally harm another player, referee or spectator. 


Out of bounds. Angleball does not require out-of-bounds, but when there is out-of-bounds, as in soccer, possession is opposite the team that last touched the Angleball. The Angleball can be run, or passed in-bounds - but not shot - from the point of exit. The Angleball must be inbounded within 5 seconds after it has been promptly brought to the exit point or else it is a turnover. 


Substitutions. Substitutions may generally only occur in the 30 seconds that the possession team is allowed following a point.